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Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing Series)

by Erich Gamma, Richard Helm, Ralph Johnson, John M. Vlissides

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Editorial Reviews
Book Description
Now on CD, this internationally acclaimed bestseller is more valuable than ever!

Use the contents of the CD to create your own design documents and reusable components. The CD contains: 23 patterns you can cut and paste into your own design documents; sample code demonstrating pattern implementation; complete Design Patterns content in standard HTML format, with numerous hyperlinked cross-references; accessed through a standard web browser; Java-based dynamic search mechanism, enhancing online seach capabilities; graphical user environment, allowing ease of navigation.

First published in 1995, this landmark work on object-oriented software design presents a catalog of simple and succinct solutions to common design problems. Created by four experienced designers, the 23 patterns contained herein have become an essential resource for anyone developing reusable object-oriented software. In response to reader demand, the complete text and pattern catalog are now available on CD-ROM. This electronic version of Design Patterns enables programmers to install the book directly onto a computer or network for use as an online reference for creating reusable object-oriented software.

The authors first describe what patterns are and how they can help you in the design process. They then systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. All patterns are compiled from real-world examples and include code that demonstrates how they may be implemented in object-oriented programming languages such as C++ and Smalltalk. Readers who already own the book will want the CD to take advantage of its dynamic search mechanism and ready-to-install patterns.

Amazon.com
Design Patterns is a modern classic in the literature of object-oriented development, offering timeless and elegant solutions to common problems in software design. It describes patterns for managing object creation, composing objects into larger structures, and coordinating control flow between objects. The book provides numerous examples where using composition rather than inheritance can improve the reusability and flexibility of code. Note, though, that it's not a tutorial but a catalog that you can use to find an object-oriented design pattern that's appropriate for the needs of your particular application--a selection for virtuoso programmers who appreciate (or require) consistent, well-engineered object-oriented designs.


All Customer Reviews
Average Customer Review:4.5 out of 5 stars
0 of 0 people found the following review helpful:

4 out of 5 starsGood Book, 2008-06-18
Overall a good book. In my opinion it is better suited to be a textbook for a software engineering course than a 'self help' kind of book. Can be a bit too theoretical for my taste, but it is an interesting read.


0 of 0 people found the following review helpful:

5 out of 5 starsThe Absolute Classic Reference to Software Design Patterns, 2008-05-27
This book doesn't contain any Java hacks or UML 2.0 up to date notations, it contains the core concepts of software design patterns. The 23 GoF Patterns are described by their four inventors. A must have for software engineers.



1 of 6 people found the following review helpful:

5 out of 5 starsvery attractive cover, 2008-05-05
unlike the last pattern book i reviewed (see my other reviews), this one has an attractive cover. i like blue.




0 of 0 people found the following review helpful:

5 out of 5 starsA missing link in learning to program, 2008-03-08
Most of the books I have read about object oriented programming were about some specific language and failed to provide a more general way to think about solving problems without writing a lot of code. This book was a missing link for me and I wish I had read it sooner. The authors provide you with elegant ways to use object oriented language features to simplify your programming solutions.

When the specs on your project change and you have to re-factor your code, you may be able to use a design pattern from this book to simplify your solution and make your design more flexible with regard to the parts of the spec that are changing quickly.


1 of 1 people found the following review helpful:

5 out of 5 starsGreat Tools, 2008-01-07
This is a great book on design patterns. Not only does it cover the theory of what each pattern is and it's respective use. It also gives very concrete examples of the proper use of each pattern in C++. I highly reccomend this to any serious programmer.




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