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Monster Manual (Advanced Dungeons and Dragons)

by Gary Gygax

List Price:$25.00
Average Rating:5 out of 5 stars

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Average Customer Review:5 out of 5 stars
3 of 5 people found the following review helpful:

5 out of 5 starsLots Of Great Memories, 2007-07-09
This book harkens back to the "good old days" when playing the paper and pencil D&D used to be new and fun. There have been several reincarnations of this manual and I've thumbed through them but they just don't hold a candle to the original, despite the fancier artwork. All the good monsters were there from the Umber Hulks to the Neo Oytughs. I am not at all happy with the direction TSR took after Mr. Gygax was booted out (or left, can't remember which) and one big loss was the original rule manuals. They are now up to version 3 something of the rules but I do not even know what they are because I just play computer games now. All I know about the new rules is that multi-class characters are easier to work with. It was an exciting time, a different era. I still have this manual and will always treasure it. If you can find one, pick it up just to see how things used to be done. Highly recommended.




8 of 9 people found the following review helpful:

5 out of 5 starsThe brilliant component that made D&D happen, 2005-03-23
More than the Dungeon Master's Guide, more than the Player's Handbook, this book is what made D&D the gaming force that it was for over a decade.

A complete listing of monsters for use in the game, the book ensured that every DM could craft an adventure that had new and exciting monsters to be vanquished, and the special powers peculiar to some creatures suggested story lines that were ripe for the picking.

This also set up for the first time a way to rate the strengths of various mythological creatures against each other. Can a Troll kill an Orc? Can a Dragon defeat a Water Elemental? How many Goblins does it take to make a fair fight against a Pegasus? Gygax carefully considered these questions and gave us a version of familiar fantasy figures that was grounded in concrete numbers.

The drawings are admittedly horrible, with many of them looking like study hall doodlings instead of the legitimate artwork that came to characterize later editions.

But the value of this book can't be overrated by a would-be fantasy gamer. The encyclopedic format opened the world of fantasy gaming to a world that was vast enough to include a universe of varied creatures, but cohesive enough to be thought of as a single reality.



7 of 8 people found the following review helpful:

5 out of 5 starsAHH Nostalgia!, 2004-10-05
Just surfing and had to say I love this book. I still have the dog-eared copy I bought in 1979 safely tucked away, 7th grade scribbles and all. I saved my paltry allowance for a month to buy this baby. This is one of those books that always has a place in your heart. Not really useful anymore though for the new gamer, go pick up the updated one (MM 3.5 edition version), but for us vets, back in the day it was all about this bad boy.


7 of 12 people found the following review helpful:

5 out of 5 starsKolbolds laying the smackdown, 2004-07-13
This book is the ultimate Monsters Manual, the first is the best. It gives you specific details on monsters. Being that I only have 2 hit points, I have to pick my monsters carefully. Once, while at Burgermaster, a kolbold threw a burger at me with his sling. He rolled a 20, a critical hit, and the burger did 2x the normal damage, knocking me out for 2 hp! As I lay unconcious, a gelatinous cube slowly slimed my burger and fries up. When I came to, I saw him slowly digesting my burger and fries and I exclaimed "How rude!" But the Gelatinous cube just rumbled his gelationous bulbous stomach at me. I would have kicked it's ass, but luckily the Monster Manual told me that would've been a bad idea to use my hands. So instead I used my bic lighter and he apologized for eating my combo#1.


0 of 26 people found the following review helpful:

4 out of 5 starsmonster manual, 1999-12-13
I LOVE THE ADND MATERIAL IS THERE A PLACE WERE ICAN DOWN LOAD MONSTERS FOR A POOR DM




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