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Delta Green: The Rules of Engagement (Call of Cthulhu Mythos fiction)

by John Tynes

List Price:$13.95
Average Rating:3.5 out of 5 stars
Lowest New Price:$16.99

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Editorial Reviews
Product Description
Delta Green: The Rules of Engagement is the first Delta Green novel, following the release of the short story collection Delta Green: Alien Intelligence. Delta Green weaves the comic terrors of the Cthulhu Mythos seamlessly with the paranoia and shadowy forces of conspiracy theory, updating the stories of jazz era horror writer H. P. Lovecraft to the modern day.


All Customer Reviews
Average Customer Review:3.5 out of 5 stars
2 of 2 people found the following review helpful:

5 out of 5 starsSuperior mythos fiction, 2005-06-06
I just finished this novel yesterday. It was a rollicking good read. Before I had found it I didn't know anything about Delta Green, as my RPG days are way behind me. Now I am finding a whole sub genre of modern technothriller mythos action horror. So far I have been blown away by Stross' story A Colder War, Goodfellow's novel Radiant Dawn and now Tynes' The Rules Of Engagement. And it's not even the subject matter that's so good, it's the terrific writing that makes these such
fun. In all of them, the prose crackles particularly the dialogue, the plot whips along and the characters have depth and believability. And I also like the way in ROE that they don't specifically mention any monsters by name. I don't think there was an 'Ia' in the whole book. When Tynes describes the horrific encounter in the jungles of Cambodia as a flashback, the terror felt by the survivor is palpable.

Verdict: rave review!

Oh yes, there is one disturbing and unnecessary reference to a
character named Matthew Carpenter who gets gunned down. But other than that...


1 of 2 people found the following review helpful:

5 out of 5 starsSequel to "Alien Intelligence" and fiction for DELTA GREEN, 2004-10-27
DELTA GREEN is the modern adaptation of Call of Cthulhu. Drawing on the same body of UFO lore and paranormal activity as the X-Files, DELTA GREEN has tapped into something very deep. And of course, once you have a successful RPG, you might as well start the fiction flowing, right?

"Rules of Engagement" is really a sequel to the collection of stories in "Alien Intelligence" and assumes familiarity with the contents of the DELTA GREEN RPG book. So it's a niche market, but you didn't find this page just by chance, did you? If you're going to read "Rules of Engagement", you might as well start with the other two. Sure, they're becoming hard to get, but no sense doing something halfway, eh?

"Rules of Engagement" is a story about a kidnapping, and also a murder mystery, and a detective story, which is also a love story; it could also be one of those Tom Clancy CIA stories, but with less-expensive toys. It definitely involves at least one conspiracy, and a little breaking-and-entering. There are two or three mysteries that never get resolved, and one major character bites the dust (or does he?). Some people would say that it is a stylistically-poor novel, but I say it's a snapshot of life. The weird doesn't become normal, loose ends don't get tied up, and stories don't end where you want them to.

Because "Rules of Engagement" is a human psychodrama. The characters have their motivations; love, fear, loyalty, resentment, desire ... shake them like dice and roll them on the stage of life. They play their parts, whether good or bad, but at least with authenticity. And then the curtain comes down, and you have to put in another quarter to watch any more. And you know that you will.



4 of 5 people found the following review helpful:

1 out of 5 starsOverwrought and under-edited, 2003-01-28
I'm a huge fan of the mythos, of Delta Green, and of other DG fiction--the short story collections are truly amazing. So I finally got this novel expecting another fantastic romp, and was dismayed to find that it's a limp, formless concoction that reads like a transcription of the author's last roleplaying campaign. The dialogue is false, the plotting dull and aimless, and the descriptive prose borders in many places on high purple. It's not worth your money or time--buy Alien Intelligence or Dark Theaters (or the Delta Green sourcebook) instead.


7 of 8 people found the following review helpful:

1 out of 5 starsDisappointed and dismayed, 2002-06-01
I am a fan of both Cthulhu and conspiracy, and I really like Tynes' game books. However, I am also a fan of good fiction and terse prose, and I do not believe that this book is either of those. The dialogue was hokey, the horror was much more disgusting than it was scary, and if something was supposed to be really intense or significant, a couple of f-bombs screamed by one of the Delta Green ops drove the point home. I applaud Pagan and Armitage for creating Mythos fiction set in the modern times and written for mature audiences; I just wish it read nothing like this. Ultimately, the quality of this book does not match the quality of the Delta Green supplements on which it is based.

(I read the book on a flight to the west coast, and the only reason I finished it was because I believe that John is a stand-up guy and because the in-flight magazine looked like it was chewed on by a rabid dog.)


3 of 4 people found the following review helpful:

3 out of 5 starsHad potential, but..., 2001-09-27
After reading the extremely entertaining Delta Green fiction "Alien Intelligence" I couldn't wait to get this book but unfortunatly when I finished reading it I was kind of dissapointed. It moves along kind of slow and you keep hoping for some action but it doesnt come page after page and the action doesnt come and when it finally does it only lasts a few pages and then no action and more no action. It does have its moments though and it does present some interesting ideas.
It might be worth it for those who play the Delta Green RPG to check this out as it has some cool ideas in it but for the casual Non-RPG player I wouldn't reccommend it.




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